![]() In fact, have later missions in the thing where if you're a member of Sigma as well as this repair guild, you'd get a contract to help out fixing old hypergates. I'm sure you could make a plugin that did that, though. Take 10 tons of Equipment to it and transfer energy for 40,000 credits would be pretty nifty if you became a member. The game has helping out disabled ships, right? How about some kind of interstellar AAA service for broken down ships? With missions available via the BBS! Something like, A Starliner has broken down near New Ireland in Tautha. If there was a dynamic price system based on supply and demand as well as a trade computer which would fetch prices over a certain distance as well, that'd be great too. If there were an auto-route feature on the map, that would help out. Trading needs an upgrade, no doubt about it. It has to be said that blowing stuff up (with a suped-up 30 million credit Manticore with all, and I do mean ALL the extras) is really kick-ass though. yeah, as you said, and that only leaves you with the Mission BBS and blowing stuff up. Trading is god-damned boring and just way too easy, mining is. My only major gripe being that combat is the only real option available to have some fun with. Targetting, trading, licenses, ship's equipment, opening a save game, illegal items and a few other little things including some seemingly strange story-related things.Īctually, I'll stop there for now and detail them all out in a post in here later, with screenshots even! I've been playing the shareware version for the last 3 days and a whole lot of little annoying things have come to mind. I really have to agree with the annoying interface issues. You know, I never really know whether to comment on an article in the news forum, or in the content forum, seeing as it appears in both.
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